Fast relocation
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(Created page with '{{Orienteering exercises |Exercise Types=Map reading, Map memory |Description=A group of 3-6 runners run together. Only the leader is allowed to read the map. When approaching th…') |
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{{Orienteering exercises | {{Orienteering exercises | ||
|Exercise Types=Map reading, Map memory | |Exercise Types=Map reading, Map memory | ||
- | |Description=A group of 3-6 runners run together. Only the leader is allowed to read the map. When approaching the area around a control, everybody is allowed to look at the map, and shall relocate and find the control as fast as possible. Take turn on being the leader | + | |Description=A group of 3-6 runners run together. Only the leader is allowed to read the map. When approaching the area around a control, everybody is allowed to look at the map, and shall relocate and find the control as fast as possible. Take turn on being the leader. |
- | + | ||
- | + | ||
|Aim=Two aims: Fast relocation and terrain memory while running. A good relay/mass-start training. | |Aim=Two aims: Fast relocation and terrain memory while running. A good relay/mass-start training. | ||
|Target Level=Elite level, Junior level, Intermediate level | |Target Level=Elite level, Junior level, Intermediate level |
Revision as of 11:59, 1 April 2010
Orienteering Exercise: Fast relocation
Key information
Exercise Type: | Map reading, Map memory |
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Target Level: | Elite level, Junior level, Intermediate level |
Intensity: | Low, Medium, High |
Preparation time: | Less than 5 minutes |
OCAD Required: | No |
Min participants: | 3 |
A group of 3-6 runners run together. Only the leader is allowed to read the map. When approaching the area around a control, everybody is allowed to look at the map, and shall relocate and find the control as fast as possible. Take turn on being the leader.
Aim: | Two aims: Fast relocation and terrain memory while running. A good relay/mass-start training. |
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Variants: | The leader may have a different map, showing a specified place he shall run to, or just choose a suiting spot. The leader may also let the runners try to relocate from a spot far away from the control in some cases. |
Aids: | No special aids necessary. |
Terrain: | Visibility should not be very good. |
Preparations: | Draw a normal course on a map. |
Tips: | |
Examples: |
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